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Data tables

Base building

Walls, floors and defenses

Every wall, gate, floor, roof, tower and shelter you can place, with the kit that places it, what it is made of and how much damage it takes. A piece with an entry under Upgraded from is not placed from a kit of its own: you place the earlier piece and upgrade it with a hammer.

106 rows
Aid TentFloors, roofs and sheltersUngraded7001
Command TentFloors, roofs and sheltersUngraded1,1001
DoorstepFloors, roofs and sheltersConcrete2,5001
Field ShelterFloors, roofs and sheltersWood1,2001
Field TentFloors, roofs and sheltersUngraded9001
Fire LookoutFloors, roofs and sheltersReinforced4,4001
Fishing ShackFloors, roofs and sheltersWood2,6001
Floor Slab (10 x 10 m)Floors, roofs and sheltersConcrete50,31125
Floor Slab (10 x 2 m)Floors, roofs and sheltersConcrete15,0465
Floor Slab (2 x 2 m)Floors, roofs and sheltersConcrete4,5001
Floor Slab (4 x 4 m)Floors, roofs and sheltersConcrete12,7274
Guard TowerFloors, roofs and sheltersSheet Metal5,0001
Hunting StandFloors, roofs and sheltersWood1,8001
Plank FloorFloors, roofs and sheltersWood9001
Quarantine TentFloors, roofs and sheltersWood8001
Rail FenceFloors, roofs and sheltersWood3001
Rail PenFloors, roofs and sheltersUngraded1,0001
Ridge TentFloors, roofs and sheltersUngraded5001
Sheet Metal FoundationFloors, roofs and sheltersSheet Metal5,5001Timber FoundationStonework Foundation2 x Rebar Bundle, 10 x Sand, 18 x Stone
Slate Roof (10 x 10 m)Floors, roofs and sheltersReinforced16,77025
Slate Roof (10 x 2 m)Floors, roofs and sheltersReinforced5,0155
Slate Roof (2 x 2 m)Floors, roofs and sheltersReinforced1,5001
Slate Roof (4 x 4 m)Floors, roofs and sheltersReinforced4,2424
Small PenFloors, roofs and sheltersUngraded7001
Sniper TowerFloors, roofs and sheltersWood3,5001
StaircaseFloors, roofs and sheltersConcrete4,0001
Steel Curb RampFloors, roofs and sheltersSheet Metal3,8001Timber Curb RampStone Curb Ramp1 x Rebar Bundle, 4 x Sand, 8 x Stone
Steel PostFloors, roofs and sheltersSheet Metal3,6001Timber PostStone Pillar1 x Rebar Bundle, 3 x Sand, 6 x Stone
Steel Upper Floor RampFloors, roofs and sheltersSheet Metal6,4001Timber Upper Floor RampStone Upper Floor Ramp2 x Rebar Bundle, 8 x Sand, 16 x Stone
Stone Curb RampFloors, roofs and sheltersConcrete5,6001Steel Curb Ramp
Stone PillarFloors, roofs and sheltersConcrete5,2001Steel Post
Stone Upper Floor RampFloors, roofs and sheltersConcrete9,2001Steel Upper Floor Ramp
Stonework FoundationFloors, roofs and sheltersConcrete8,0001Sheet Metal Foundation
Supply TentFloors, roofs and sheltersUngraded6501
Survival TentFloors, roofs and sheltersUngraded4001
Timber Curb RampFloors, roofs and sheltersWood1,5001Steel Curb Ramp4 x Bolts & Nuts, 3 x Steel Sheet
Timber FoundationFloors, roofs and sheltersWood2,0001Sheet Metal Foundation8 x Bolts & Nuts, 5 x Steel Sheet
Timber PostFloors, roofs and sheltersWood1,4001Steel Post4 x Bolts & Nuts, 2 x Steel Sheet
Timber Upper Floor RampFloors, roofs and sheltersWood2,6002Steel Upper Floor Ramp8 x Bolts & Nuts, 6 x Steel Sheet
Vehicle HangarFloors, roofs and sheltersSheet Metal7,0001
Watch HutFloors, roofs and sheltersWood3,2001
WatchtowerFloors, roofs and sheltersReinforced2,5001
Armoured Sentry GunWalls and defensesSheet Metal3,2001Sentry Gun
Barricade WallWalls and defensesWood1,6001Scrap Wall6 x Nails, 10 x Scrap Metal
Clad Timber DoorwayWalls and defensesReinforced2,3401
Clad Timber WallWalls and defensesReinforced2,6001
Clad Timber Window WallWalls and defensesReinforced2,3401
Concrete BollardWalls and defensesConcrete2,0001
Concrete DoorwayWalls and defensesConcrete3,6001Plank Doorway
Concrete DoorwayWalls and defensesConcrete5,7601
Concrete Slab WallWalls and defensesConcrete4,0001Plank Wall
Concrete WallWalls and defensesConcrete6,4001
Concrete Window WallWalls and defensesConcrete5,7601
Electric FenceWalls and defensesReinforced1,4001
Frame GateWalls and defensesReinforced1,5001Heavy Gate2 x Metal Pipe, 4 x Metal Plate, 2 x Springs
Garden WallWalls and defensesConcrete1,8001
Garden Wall (10 m)Walls and defensesConcrete6,4004
Garden Wall (5 m)Walls and defensesConcrete3,4002
Heavy GateWalls and defensesSheet Metal3,0001Frame Gate
Iron Railing GateWalls and defensesSheet Metal2,6001
Jersey BarrierWalls and defensesConcrete3,2001
Long Clad Timber WallWalls and defensesReinforced10,4005
Long Clad Timber Wall, Center DoorWalls and defensesReinforced9,8805
Long Clad Timber Wall, End DoorWalls and defensesReinforced9,8805
Long Clad Timber Wall, Two WindowsWalls and defensesReinforced9,8805
Long Concrete WallWalls and defensesConcrete25,6005
Long Concrete Wall, Center DoorWalls and defensesConcrete24,3205
Long Concrete Wall, End DoorWalls and defensesConcrete24,3205
Long Concrete Wall, Two WindowsWalls and defensesConcrete24,3205
Long Masonry WallWalls and defensesConcrete22,4005
Long Masonry Wall, Center DoorWalls and defensesConcrete21,2805
Long Masonry Wall, End DoorWalls and defensesConcrete21,2805
Long Masonry Wall, Two WindowsWalls and defensesConcrete21,2805
Long PalisadeWalls and defensesWood1,9001
Low BarrierWalls and defensesConcrete2,2001
Masonry DoorwayWalls and defensesConcrete5,0401
Masonry WallWalls and defensesConcrete5,6001
Masonry Window WallWalls and defensesConcrete5,0401
Palisade GateWalls and defensesWood1,6001
Plank CornerWalls and defensesWood1,3001
Plank DoorwayWalls and defensesWood1,0001Concrete Doorway2 x Rebar Bundle, 5 x Sand, 5 x Stone
Plank WallWalls and defensesWood1,1001Concrete Slab Wall2 x Rebar Bundle, 6 x Sand, 6 x Stone
Plank Wall (Window)Walls and defensesWood1,0001
Rail FenceWalls and defensesWood4501
Rail Fence (10 m)Walls and defensesWood1,6004
Rail Fence (5 m)Walls and defensesWood8502
Reinforced Scrap WallWalls and defensesSheet Metal1,8001Scrap Wall
Sandbag WallWalls and defensesReinforced6001
Scrap WallWalls and defensesReinforced1,5001Barricade WallReinforced Scrap Wall6 x Bolts & Nuts, 2 x Metal Plate
Sentry GunWalls and defensesReinforced1,4001Armoured Sentry Gun6 x Bolts & Nuts, 4 x Steel Sheet
Sheet Metal DoorwayWalls and defensesSheet Metal4,0001Timber DoorwayStonework Doorway1 x Rebar Bundle, 6 x Sand, 12 x Stone
Sheet Metal Half WallWalls and defensesSheet Metal2,6001Timber Half WallStonework Half Wall4 x Sand, 8 x Stone
Sheet Metal WallWalls and defensesSheet Metal4,5001Timber WallStonework Wall1 x Rebar Bundle, 8 x Sand, 14 x Stone
Sheet Metal Window WallWalls and defensesSheet Metal4,0001Timber Window WallStonework Window Wall1 x Rebar Bundle, 6 x Sand, 12 x Stone
Spike BarricadeWalls and defensesWood9001
Stake FenceWalls and defensesWood8001
Stake GateWalls and defensesWood1,3001
Stake PalisadeWalls and defensesWood1,3001
Stonework DoorwayWalls and defensesConcrete6,3001Sheet Metal Doorway
Stonework Half WallWalls and defensesConcrete4,0001Sheet Metal Half Wall
Stonework WallWalls and defensesConcrete7,0001Sheet Metal Wall
Stonework Window WallWalls and defensesConcrete6,3001Sheet Metal Window Wall
Timber DoorwayWalls and defensesWood1,3001Sheet Metal Doorway5 x Bolts & Nuts, 3 x Steel Sheet
Timber Half WallWalls and defensesWood9001Sheet Metal Half Wall3 x Bolts & Nuts, 2 x Steel Sheet
Timber WallWalls and defensesWood1,5001Sheet Metal Wall6 x Bolts & Nuts, 4 x Steel Sheet
Timber Window WallWalls and defensesWood1,3001Sheet Metal Window Wall5 x Bolts & Nuts, 3 x Steel Sheet

You need a hammer in your pockets to upgrade or repair. An upgrade takes 6.5 seconds, and a piece that was hit in the last 60 seconds cannot be upgraded.

Taking down an upgraded piece returns 50% of the upgrade materials. A destroyed piece drops 25% of its materials.

One survivor can own 80 pieces, and nothing can be built within 60 m of a safe zone.

Camp, stations and furniture

Everything else you can place: camp gear, crafting stations, furniture, storage, power and the base core. The last column says what each piece does once it is standing.

138 rows
Base CupboardBase core3,000It stores 40 stacks up to 400 kg. It claims the ground within 35 m and pays the upkeep of everything inside.
Reinforced CupboardBase core6,000It stores 40 stacks up to 400 kg. It claims the ground within 50 m and pays the upkeep of everything inside.
Strongroom LockerBase core10,000It stores 40 stacks up to 400 kg. It claims the ground within 65 m and pays the upkeep of everything inside.
Ward ChimeBase core900No infected appear inside its radius while it has fuel. It draws 100 W.
Army BedrollCamp and farm160You can sleep on it. It adds 7 °C of warmth while you sleep.
Barrel StoveCamp and farm700It works as a cooking fire for crafting. It gives warmth and light.
BeehiveCamp and farm300Bees make honey in it.
BirdhouseCamp and farm120
Brick BarbecueCamp and farm2,400It works as a cooking fire for crafting. It gives warmth and light.
Camp BedCamp and farm250You can sleep on it.
Camp ChairCamp and farm150You can sit on it.
Camp ShowerCamp and farm400You can wash at it.
CampfireCamp and farm300It works as a cooking fire for crafting. It gives warmth and light.
Camping Gas StoveCamp and farm120It works as a cooking fire for crafting. It gives 2.5 °C of warmth while lit.
Chopping BlockCamp and farm300
Compost BinCamp and farm400It turns scraps into compost.
Compost CribCamp and farm350It turns scraps into compost.
Cooking FireCamp and farm350It works as a cooking fire for crafting. It gives warmth and light.
Fermenting BarrelCamp and farm350It ferments mash.
Fire TubCamp and farm500It works as a cooking fire for crafting. It gives warmth and light.
FireplaceCamp and farm3,500It works as a cooking fire for crafting. It gives warmth and light.
Fish Drying RackCamp and farm350It dries and smokes food.
Folding StoolCamp and farm120You can sit on it.
Folding StoveCamp and farm60It gives 1.5 °C of warmth while lit.
GreenhouseCamp and farm900Beds inside it are kept warm and safe from a light frost. It shelters you from rain and wind.
Grow BucketCamp and farm120Crops grow in it.
Hen HouseCamp and farm600It keeps small livestock.
Liquid BarrelCamp and farm600It stores liquid. It holds 100 L.
Log BenchCamp and farm250You can sit on it.
Long Planting BedCamp and farm400Crops grow in it.
Pit LatrineCamp and farm350It is a camp toilet.
Plank Trough PlanterCamp and farm300Crops grow in it.
PlanterCamp and farm500Crops grow in it.
Planting FrameCamp and farm350Crops grow in it.
Potted PlantCamp and farm150
Rabbit HutchCamp and farm350It keeps small livestock.
Rain CollectorCamp and farm400It collects water. It holds 20 L.
Raised Garden BedCamp and farm400Crops grow in it.
Sleeping BagCamp and farm120You can sleep on it. It adds 5 °C of warmth while you sleep.
Smoking RackCamp and farm400It dries and smokes food.
Solar PanelCamp and farm300It makes up to 150 W.
Solar StillCamp and farm450It makes clean water from dirty water in the sun. It holds 8 L.
Spit RoastCamp and farm300It works as a cooking fire for crafting. It gives warmth and light.
Square Garden BedCamp and farm350Crops grow in it.
Stone WellCamp and farm3,000It draws ground water. It holds 40 L.
TableCamp and farm250
Tarp Rain CatcherCamp and farm500It collects water. It holds 60 L.
Armory BenchCrafting station1,400It works as an armory bench for crafting. It draws 400 W.
Blacksmith's ForgeCrafting station2,200It works as a workbench for crafting.
BloomeryCrafting station2,400It works as a smelting furnace for crafting.
Crucible FurnaceCrafting station500It works as a crucible furnace for crafting.
Electronics BenchCrafting station900It works as an electronics bench for crafting. It draws 300 W.
Floor LoomCrafting station350It works as a loom for crafting.
Fuel StillCrafting station900It works as a fuel still for crafting.
Grain MillCrafting station500It works as a grain mill for crafting.
Med StationCrafting station800It works as a medical station for crafting. It draws 350 W.
Scouring TubsCrafting station300It works as scouring tubs for crafting.
Scrap RecyclerCrafting station1,300
Spinning WheelCrafting station300It works as a spinning wheel for crafting.
Table SawCrafting station900It works as a sawmill for crafting. It draws 1800 W.
Tailor's BenchCrafting station700It works as a tailor's bench for crafting.
Tanning RackCrafting station500It works as a tanning rack for crafting.
Threshing FloorCrafting station600It works as a threshing floor for crafting.
Tool Wall BenchCrafting station1,200It works as a workbench for crafting. It draws 200 W.
WorkbenchCrafting station1,000It works as a workbench for crafting. It draws 200 W.
Workshop BenchCrafting station1,400It stores 20 stacks up to 60 kg. It works as a workbench for crafting. It draws 250 W.
Mounted Boar HeadDecoration300
Mounted Lion HeadDecoration300
Mounted Stag HeadDecoration300
ArmchairFurniture250You can sit on it.
Bathroom CabinetFurniture300It stores 10 stacks up to 25 kg.
BathtubFurniture600You can wash at it.
BookcaseFurniture450It stores 20 stacks up to 60 kg.
Coffee TableFurniture250
Exercise EquipmentFurniture300
FootstoolFurniture150You can sit on it.
Framed PictureFurniture80
Fridge-FreezerFurniture900It stores 30 stacks up to 100 kg. It keeps food cold while powered. It draws 150 W.
Kitchen CounterFurniture700It stores 20 stacks up to 80 kg.
Kitchen TableFurniture300
LED Light TubeFurniture60It gives light for 6 hours on one Battery.
Laundry RackFurniture150
Longcase ClockFurniture200
MirrorFurniture60
Puck LightFurniture40It gives light for 20 hours on one Battery.
RugFurniture60
Shower CubicleFurniture400You can wash at it.
SideboardFurniture450It stores 16 stacks up to 60 kg.
SofaFurniture400You can sleep on it.
Steel DoorFurniture3,200It opens and closes, and takes a lock.
ToiletFurniture300You can sit on it.
Towel RailFurniture80
Under-Counter FridgeFurniture500It stores 12 stacks up to 30 kg. It keeps food cold while powered. It draws 70 W.
Wall CupboardFurniture300It stores 8 stacks up to 20 kg.
Wall ShelfFurniture150
Wash BasinFurniture300You can wash at it.
Wooden DoorFurniture900It opens and closes, and takes a lock.
Base RadioPower300It gives the base a longer warning before a horde arrives. It draws 50 W.
Battery BankPower1,200It stores 6000 Wh.
Cable PolePower1,400It carries power cable runs up to 60 m.
Diesel GeneratorPower2,800It makes up to 9000 W.
Flood LightPower400It draws 300 W.
GeneratorPower1,600It makes up to 4000 W.
Grow LightPower150It lights the indoor beds under it so crops grow without sun. It draws 120 W.
Junction BoxPower600It carries power cable runs up to 32 m.
Lamp PostPower600It draws 100 W.
Small GeneratorPower900It makes up to 1500 W.
Solar ArrayPower700It makes up to 600 W.
Studio LightPower250It draws 150 W.
Tripod LED LampPower200It draws 40 W.
Water PumpPower900It collects water. It holds 100 L. It pumps 1.2 L of water a minute while powered. It draws 400 W.
Wind TurbinePower1,800It makes up to 1200 W.
Work LampPower250It draws 60 W.
Ammo ChestStorage and markers1,500It stores 30 stacks up to 90 kg.
Black BannerStorage and markers200
Bone TotemStorage and markers250
Dyed BannerStorage and markers200
Game CrateStorage and markers400It stores 12 stacks up to 40 kg.
Garden ShedStorage and markers900It stores 30 stacks up to 150 kg.
Grave MarkerStorage and markers1,500It marks a grave.
Green BannerStorage and markers200
HeadstoneStorage and markers1,800It marks a grave.
Infected SignStorage and markers300
Keep Out SignStorage and markers300
Lean-to ShedStorage and markers900It stores 24 stacks up to 150 kg. It shelters you from rain and wind.
LockboxStorage and markers1,800It stores 25 stacks up to 80 kg.
Lumber StackStorage and markers700It stores 20 stacks up to 400 kg.
Market StallStorage and markers1,100It stores 30 stacks up to 120 kg. It shelters you from rain and wind.
Parts ShelfStorage and markers600It stores 40 stacks up to 80 kg.
Produce CrateStorage and markers150It stores 12 stacks up to 40 kg.
Radiation SignStorage and markers300
Red BannerStorage and markers200
Skull CairnStorage and markers250
Storage CrateStorage and markers800It stores 40 stacks up to 150 kg.
Supply ShelfStorage and markers500It stores 30 stacks up to 100 kg.
Weapon RackStorage and markers1,200It stores 30 stacks up to 120 kg.
White BannerStorage and markers200
Work LightStorage and markers200It draws 80 W.

Material grades

What a piece is made of decides how much of each kind of damage gets through, what its upkeep costs and what a hammer repair uses. The multipliers apply to the damage numbers in the next table: x0.3 means the piece takes 30% of the hit.

Ungraded0x1x1x1x1Scrap Metal150
Wood1x1x1x1.25x11 x FirewoodFirewood130
Reinforced2x0.5x0.6x1x0.751.2 x Scrap MetalScrap Metal160
Sheet Metal3x0.1x0.3x0.9x0.450.25 x Steel SheetSteel Sheet900
Concrete4x0x0.12x0.7x0.30.5 x Sand, 1 x StoneStone260

Ungraded pieces are tents, camp gear, stations and lights. Each one costs 0.15 x Scrap Metal a day in upkeep instead of a cost by health.

A repair takes 4 seconds per item.

Damage to structures

How much health one hit takes off a piece before its material is counted. Multiply by the column of the Material grades table named under Counts as.

13 rows
Melee hit10MeleeThe base hit, scaled by your melee skill.
Pistol round3Bullets
Submachine gun round3Bullets
Rifle round5Bullets
Shotgun shell8Bullets
Sniper round14Bullets
Any other firearm3Bullets
Explosion400ExplosionsThis is the damage at the center. It falls to nothing 7 m away.
Infected clawing at it6InfectedEach infected pressed against the piece does this every 2 seconds.
Breaching Charge900ExplosionsSet by hand on a 8 second fuse. It does this to every piece close to it.
Thermite Charge600ExplosionsSet by hand on a 5 second fuse. It does this to every piece close to it.
Remote Charge500ExplosionsSet by hand and fired by remote. It does this to every piece close to it.
Pipe Charge350ExplosionsSet by hand on a 12 second fuse. It does this to every piece close to it.

A blast takes the lock off a container, door or gate before it harms the piece itself.

Once a base has been attacked by survivors it stays open to attack for 45 minutes, even if everyone who lives there logs off. Nobody can build, take pieces down or change who has access while it is under attack.

Claims, upkeep and decay

A Base Cupboard claims the ground around it. Only survivors on its list can build there, and it pays the upkeep of every piece inside from the materials you put in it.

12 rows
Upkeep is paid from the cupboard's stock every10minutes
Pieces in a claim before the bill starts to grow12pieces
Added to the whole bill by each piece after that1.5%
The most the bill can be multiplied by2.5times
Health every piece loses while the upkeep is unpaid2% per hour
Time a piece outside any claim lasts after its last repair before it decays72hours
Health a piece outside any claim loses after that1% per hour
Cupboards one survivor can own2cupboards
Names on one cupboard's access list16names
Claim radius of the Base Cupboard35m
Claim radius of the Reinforced Cupboard50m
Claim radius of the Strongroom Locker65m

Squadmates and allies of anyone on the list count as on the list unless the builder turns that off.

Power sources, batteries and cabling

What makes, stores and carries electricity in a base. Output is the most a source gives; fuel use is at full load, and Runs for is one full tank at full load.

9 rows
Small GeneratorGenerator1,500 W12 L0.7 L/h17.1 h45 mDiesel (1.3 L each), Fuel Can (10 L each), Kerosene (0.8 L each)
GeneratorGenerator4,000 W30 L1.6 L/h18.8 h70 mDiesel (1.3 L each), Fuel Can (10 L each)
Diesel GeneratorGenerator9,000 W60 L3 L/h20 h110 mDiesel (1.3 L each), Fuel Can (10 L each)
Solar PanelSolar150 W
Solar ArraySolar600 W
Wind TurbineWind1,200 W
Battery BankBattery6,000 Wh2,500 W
Cable PoleCable point60 m
Junction BoxCable point32 m

One Power Cable covers 10 m of run. A run between two ordinary pieces can be 25 m long, and one piece can feed 8 cables.

A running generator with nothing drawing from it still burns 25% of its full-load fuel, and the infected hear it every 20 seconds.

Solar panels work from 6:00 to 20:00 and peak at noon. Under full cloud they still give 15% of their clear-sky output.

A wind turbine starts turning at 3 m/s of wind (6.7 mph) and reaches its full output at 12 m/s (26.8 mph).

What draws power

Every piece that needs electricity, how much it draws and when. Add up what runs at the same time to size your generator, panels and batteries.

22 rows
Table Saw1,800 WWhile someone is using itNo
Armory Bench400 WWhile someone is using itNo
Water Pump400 WAll the timeNo
Med Station350 WWhile someone is using itNo
Electronics Bench300 WWhile someone is using itNo
Flood Light300 WAt nightNo
Electric Fence250 WAll the timeNo
Workshop Bench250 WWhile someone is using itNo
Tool Wall Bench200 WWhile someone is using itNo
Workbench200 WWhile someone is using itNo
Armoured Sentry Gun150 WAll the timeNo
Fridge-Freezer150 WAll the timeNo
Sentry Gun150 WAll the timeNo
Studio Light150 WAt nightNo
Grow Light120 WAll the timeNo
Lamp Post100 WAt nightNo
Ward Chime100 WAll the timeYes
Work Light80 WAt nightNo
Under-Counter Fridge70 WAll the timeNo
Work Lamp60 WAt nightNo
Base Radio50 WAll the timeNo
Tripod LED Lamp40 WAt nightNo

Lights that run at night switch on from 19:00 to 7:00. A crafting bench keeps drawing for 3 minutes after someone last used it.

When there is not enough power for everything, electric fences and sentry guns are fed first.

Storage

Every piece that holds items, with how many stacks and how much weight it takes. All of them take a lock.

24 rows
Base Cupboard40400 kg3,000ReinforcedThis is the upkeep stock of the base.
Lumber Stack20400 kg700Wood
Storage Crate40150 kg800Wood
Garden Shed30150 kg900Wood
Lean-to Shed24150 kg900Wood
Market Stall30120 kg1,100Wood
Supply Tent30120 kg650Ungraded
Weapon Rack30120 kg1,200Reinforced
Fridge-Freezer30100 kg900UngradedKeeps food cold while powered.
Supply Shelf30100 kg500Ungraded
Fishing Shack20100 kg2,600Wood
Ammo Chest3090 kg1,500Sheet Metal
Parts Shelf4080 kg600Ungraded
Lockbox2580 kg1,800Sheet Metal
Kitchen Counter2080 kg700Ungraded
Bookcase2060 kg450Ungraded
Workshop Bench2060 kg1,400Ungraded
Sideboard1660 kg450Ungraded
Game Crate1240 kg400Ungraded
Produce Crate1240 kg150Ungraded
Sentry Gun440 kg1,400ReinforcedThis is the gun's ammo box.
Under-Counter Fridge1230 kg500UngradedKeeps food cold while powered.
Bathroom Cabinet1025 kg300Ungraded
Wall Cupboard820 kg300Ungraded

When raiders smash or blow up a container, each stack inside keeps between 45% and 80% of its count and a single item survives 65% of the time. A container lost to decay or the infected spills everything.

Rats get into food kept in storage made of anything weaker than sheet metal, and eat 10% of each stack they reach.

Locks

A lock fits one container, door or gate. Without one, anyone standing at the piece can open it. Blast strength is how much explosive damage the lock takes before it is blown off.

Padlock and Hasp2505 sOpened by anyone carrying a key cut for it.
Keypad Deadbolt6009 sOpened with a four-digit code.

Fitting a padlock gives you its key. Copies are cut from a Key Blank at a Workshop Bench in 9 seconds.

A keypad refuses every code for 60 seconds after 3 wrong tries. Each lockout is twice as long as the last, up to 15 minutes.

Forcing a lock

The ways past someone else's lock without the key or the code. A lock can only be forced when the base can be attacked at all.

Lockpick SetPadlocks16 s40%35%It is silent. Each point of Crafting skill adds 0.4% to the chance.
Bolt CuttersPadlocks7 s100%35 mThe padlock is cut off and ruined.
Oxy CutterKeypad deadbolts45 s100%60 mIt cuts the bolt through.

Explosives work on both kinds of lock: the blast has to do more damage than the lock's blast strength.

Sentry guns, wards and hordes

The numbers behind a base's active defenses and the hordes they answer. A sentry gun runs off the power grid, feeds from its own ammo box and can be set to shoot only the infected or hostile survivors as well.

27 rows
Range45m
Arc it covers, centered on the way it faces150degrees
Rate of fire650rounds per minute
Damage per hit with 7.62x54mmR, the only round it feeds63damage
Shortest burst3rounds
Longest burst6rounds
Time to lock on to a new target0.9seconds
Hit chance per round at point-blank range88%
Hit chance per round at full range45%
Hit chance against a running target, compared with a still one75%
Hits on the infected that land in the head10%
Rounds in the feed before it reloads100rounds
Time to feed a new belt4seconds
Distance the infected hear it firing from140m
Sentry guns one survivor can own6guns
Sentry guns in a base with a Base Cupboard2guns
Sentry guns in a base with a Reinforced Cupboard3guns
Sentry guns in a base with a Strongroom Locker4guns
Ward Chime radius where no infected appear50m
Ward Chime radius when it is on the power grid80m
Longest a Ward Chime runs on a full load of fuel72hours
Smallest base a horde will attack8pieces
Shortest gap between horde attacks on one base45minutes
Smallest horde4infected
Largest horde22infected
Warning before a horde with a powered Base Radio60seconds
Warning before a horde without one12seconds

Hordes only come while someone who lives at the base is home. Bigger, louder and brighter bases draw them more often, and more often at night.