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Home and people

Companions and pets

Dogs, followers, and how they feel about you.

Dogs

Win over a stray dog with food and a collar, or buy kennel papers at Haven. A dog walks with you, smells loot, growls at the infected before you can see them, fights beside you and fetches. It gets hungry and hurt, and it can die for good. A dog left at home is safe, and a dog out with you is not. Press F6 to open your dog's panel.

Followers

A survivor you've rescued can walk with you. They talk on quiet stretches, remember what you did, and react to it. Look at them with ALT for your options.

  • Time together, treating their wounds and keeping them safe build trust.
  • Cruelty, leaving them behind and hurting people in front of them turn them against you.
  • A follower who stops trusting you gives shorter answers, refuses to come along, and may walk away. Some come back a few days later.
  • A dog only runs off if you hurt it again and again.