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Story and help

Skills and levels

Levels, proficiency by doing, skill trees and mastery.

You grow in three ways, and none of them is ever lost when you die.

  • Survivor level comes from everything: quests, kills, bosses, contracts, crafting and building. Each level gives a skill point and a little more health, carry weight and stamina. There's no cap.
  • Skill proficiency goes up by doing: shooting trains Firearms, treating wounds trains Medicine, and so on. Higher proficiency opens deeper tiers of that skill's tree.
  • Weapon mastery comes from kills with a class of weapon, and it tames recoil and sway.

Press K to open your skills and spend points. Hover over a node to see what it does.

The Firearms tree ends in Deadeye. With a gun in your hands, press C for six seconds of perfect focus in which your shots do double damage; it's ready again 90 seconds later. (It used to share X, which is the key that stops an emote, a cast or a job. If you had moved Deadeye to a key of your own, you keep it.)